For years MicroWiki was actually an impressive encyclopedia about tiny unrecognized nations, so-called micronations, that usually are highly eccentric. Micronations are, and this is one of many qualifications, entities that purport to be, or look like, sovereign states, though they actually are not. Micronations are not the same as microstates, these two should not be confused.

Microstates are tiny well-established and recognized states, for example Lichtenstein, Kiribati, Monaco, Andorra, the Vatican, San Marino, or Nauru.

A micronation is usually developed, or created, and maintained by a small and close group of individuals, e.g. a family, or just by one person. Many micronations exist only in the imagination of the persons who created them, or can be found only on the internet.

There are, however, also micronations that are more physically present. These entities may claim a certain location, often insignificantly small, or sometimes even occupy a defined geographical area.

These tiny areas are typically remote and uninhabited, and some micronations even produce their own flags, coins, stamps, banknotes, passports, or medals. Educate yourself about about the role of states, so check out these high school learning materials that might be useful.

Usually, the general public and special observers view these micronations amusingly as eccentric and short-lived, but we also should not confuse these micronations with secession-driven action groups that are often exile groups fighting a government that usually consist of thousands of highly active and well-trained supporters. These groups frequently want to reach their goals by engaging in military-like campaigns against rulers or governments of sovereign states.

This website is created to inform all the world about micronations. It aims to describe and support the phenomenon of micronations in an accurate, complete, and objective way, and wants to be a communications platform for those who are interested in this phenomenon, and micronations themselves.

Here is a map of Micronations

Pocket States

Based on Pocket State Primer – A Guide to Pocket Statehood

How to Start Your Own Pocket State 17 Difficult and Challenging Steps Anyone can start a micronation – they are a dime a dozen. To start a Pocket State, you must fully learn, completely absorb, and put into practice the points listed.

  1. Understand that this is not a game. Forget about micronations! If you are only doing this for fun or some other entertainment purpose, please stop now. Save yourself from the frustrations. You are not serious enough, sorry.
  2. Attempting to form a nation or state is a serious process. it requires commitment and time. If you are setting up a pocket state you should familiarize yourself with these subjects.  A process so serious that often it is only achieved through violence, and even when violence is used, it is generally unsuccessful. If you are starting from scratch, you have nothing ahead of you but uphill challenges. Sorry to say it so bluntly, but that’s the truth. If you are beginning from square one, it is best to accept that now. If you have been doing what you thought was an unrelated project, and found yourself speaking with your group and asking yourselves “why don’t we form our own country?”, then hopefully this volume will be of use to you.
  3. Do not advocate violence. If you want to run a violent revolution, read Che Guevara’s book. It is available in English and many other languages, and is a very good treatise on the subject of guerrilla warfare. This text however is about establishing a Pocket State through non-violent means. It is possible within the confines of diplomacy, treaties, lobbying, and international law, but it is a long process (generations) and requires hard work. If all else fails, there’s always Che’s book, but remember, he was executed while only in his thirties.
  4. Make sure you are at least 18 years old. 21 is better. No one will take you serious if you are not an adult. This is not pleasant to realize, but if you cannot legally sign a document, you cannot effectively run a government. How can you expect to negotiate a treaty, compact, or agreement when you cannot legally sign the document? Even after signing, it is unenforceable because a minor signed it.
  5. Check your ego. The micronational community is naturally full of self-important people. This should not be a vanity project. If you are doing this to feed your ego, then please save yourself a lot of pain and remain in the micronational subset. Pocket Statehood is not for you.
  6. Develop micronational symbols/culture (If needed). You may wish to adopt a flag, or issue stamps, award medals, or issue a currency if your people have a need. You will probably need to obtain official letterhead, business cards, etc. It is not expensive, but it is another real money cost. Do not get flags, stamps, coins, etc., just for the sake of having them. Get these things if they are required, but there is no point in designing currency that is never used. Do not attempt to “develop” a culture. You do not need to invent a language. You do not need to invent an alphabet. You do not need to invent a new way of telling time. These are children’s games. Culture is not “developed”. If your culture does not already exist, stop now. 11 MicroBook Special Report Pocket State Primer – A Guide to Pocket Statehood Culture is not “designed” or “invented”, culture grows. Culture is the set of shared attitudes, values, goals, beliefs, social forms, material traits, and characteristic features of everyday existence shared by people united by common traditions, or their sense of kinship, or that have common language, or shared institutions, and beliefs. If all you want to do is design the trappings of a nation, then you are not serious, you are a micronational hobbyist.

  1. Find a territory for your people.

Many micronationalists claim their houses, essentially uninhabitable land, or land on other planets.

DO NOT DO THIS! Some micronations exist on land unclaimed by other countries because of a loophole in an agreement or treaty. This is only slightly better. You will need territory at some point since this is one of the Montevideo Convention’s requirements for statehood (the other requirements are to have a government, a permanent population, and to be able to host diplomatic relations).

If you do not have land or cannot afford land, wait for it. Something will come along. Squat in a remote area if necessary, but DO get REAL LAND. You must have land, not a sea platform, not a ship, not an offshore oilrig, but physical earth. It cannot be “man made”. This is not a “preference”; it is in accord with International Admiralty and Maritime Law. You must occupy your land. It must have a physical population. You can squat on some remote area that nobody cares about, or make an agreement with the locals, just make sure it is REAL land populated by REAL people.

If you think that your “nation” can exist without physical land, then you are not serious.

Enjoy having an awesome “serious micronation”, “5th world community”, “incipient nation” or “transitional state”.

If you have gotten this far, yours will no doubt be one of the better “serious micronations”, “5th world communities”, “incipient nations” or “transitional states”. Quit now and enjoy your life, because the next test will almost certainly be too much for you. Do you feel like you have a nation yet? Do you have land and citizens? Are people inspired?